The first progress update! It might not be laser-scanned but I obtained some photogrammetry height data, so elevations should be pretty accurate. Most of the work has been spent on testing shapes, getting the banking of the oval smooth (really tricky!) and outputting it all in to AC. The textures used are temporary, as are some of the meshes. But.. I'm happy with progress so far. 92
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There have been many endless hours spent watching youtube tutorials, trying different techniques in blender, and occasionally getting things right. I arrive at a point where it is time to start creating. But creating what? My wishlist of cars and tracks to create has had time to grow, and is now looking more like a book than a list.
Much time and a fair few beers later... I am working on bringing Rockingham as a mod to Assetto Corsa! But why? It is close to where I live, it is unlikely to be laserscanned by Kunos, it is home to some great BTCC action, it has (what seems to be) a never ending list of configurations, there is plenty of reference material online to work from and it's location makes it easy to get hold of topographic data. Reason a plenty! Kunos' standards are high, but I hope to come close to matching them for quality. I'm not sure when this will be done, or how smoothly the designing will go, but feel free to follow my progress on this blog, and hopefully some day soon you'll race at Rockingham on Assetto Corsa. 92 |
Objective.Ambitions to create high quality content for video game Assetto Corsa.
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